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Maverick83
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Name: Jason
Country: United States
State: Pennsylvania
Birthday: 6/12/1983
Gender: Male


Interests: Designing/playing RPGs. (As well as playing RPGs I design) Philosophy, intelligent conversation, hanging out with friends and causing random, but essentially harmless, mayhem. Being weird.
Expertise: Creativity, general intelligence and competence
Occupation: Receiving
Industry: Warehouse


Message: message meEmail: email me
Website: visit my website
AIM: Maverickjason83
Yahoo: Maverickjason83


Member Since: 4/5/2004
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Wednesday, December 30, 2009

Thoughts

I've made a few predictions, based on my theories. About the big bang, gravity, dark energy, time...but I'm not going to be posting them publicly. They kind of fly in the face of a few commonly held ideas, that I believe may be misconceptions, and I won't open them up to the kind of assault I'd expect from the general public. They're more something I'd like to have a record of. And I'll keep an eye on how everything related to them progresses. Naturally, I can't be certain of them. But they would tie everything together. Becky, if you want to know about them, let me know, and I'll post them in a protected livejournal entry. Anyone else, well, just wait...

Also, can't believe I stayed the whole night at work, tonight. I was really tempted to use a mid day. (Leave and return within 3 hours, no consequences aside from losing 3 hours of pay.) We get two a year, and I haven't used any. For the same reason I decided not to, tonight: What am I going to do? Go home? It's a bit of a drive. It's pointless, unless I really need to get away from the bullshit (which is always a possibility). I'm debating leaving early, on Thursday. I can take up to two more points, this year. The only consequence is that I would lose part of my holiday pay. However many hours I stay on Thursday, I get paid for that many, for the holiday. Theoretically, though, I should be fine with only 4 hours, since I would take VTO if they offered it, on Thursday. Then I would get 0 hours on Thursday and 8 for Friday. So getting 4 hours on Thursday and 4 for Friday works out the same. Guess I'll just see how I feel on Thursday night. Last day of the year, and I'll be under 12 points, so really, I can leave whenever I want.


Monday, December 28, 2009

Soooo...I’m guessing it’s safe to post my entries here, after all? lol. Still have no idea what was up with it, before. Hmmm...not a whole lot going on, though. I started playing Sim City Creator, on Wii. It’s kinda fun, but there’s nothing new or especially interesting. You can fly helicopter missions through the city...really stupid missions that consist of just flying, and the controls are fucking stupid. What the fuck is up with game designers? Here were two fun games: Streets of Sim City, and Sim Copter. Now stop being idiots, and combine those two with the normal elements of Sim City, and create an awesome game! Better yet, do this:

 

Game idea. Sim City. Build a city. One specific object in it is very important: your house. Build it wherever you want. Go to in-city mode, and design your character. You begin at your house. You can switch camera angles and control your character from first or third person perspective. And do...just about anything. Walk, run, swim, drive a car, fly a helicopter, and complete tasks with each, to improve your equipment. While on foot, you can fight. Equip various weapons and armor and battle criminals, monsters, alien invaders, you name it. Get experience, level up, increase your attributes, buy better equipment, and so forth. Works like an RPG. In a car, you can race and perform various driving missions. Transport people and items, or cause some mayhem and destruction with machine guns, rocket launchers...(yeah, they had those in Streets of Sim City!), and naturally, in the helicopter, you can take on missions like the ones in Sim Copter. Transport, medevac, firefighting, help police chase down criminals, or more...shoot down enemy aircraft, and UFOs! Or, just cause senseless destruction. Accomplish everything there is to accomplish, and get your own UFO to fly around the city in, and a whole new array of missions. (And awesome futuristic weapons, if you just want to blow shit up!)

 

Now let’s take this one step further, and make it so you have to reach a moderately difficult goal before your house is available to be built, and naturally, in-city mode is unavailable until then. Wow, a worthwhile accomplishment to strive for! It’s almost like putting some time and effort into the game would be rewarding! Imagine that! Fuck, this is all so easy to think up, so why do games suck so much?

 

Oooh! And how about this? Upon reaching more advanced goals, you get additional houses, to create more characters for in-city mode! Thereby allowing you to play multiple characters, invite friends to move into your city, or both! There you go. Easily the game of the decade. I just thought it up in five minutes.


Friday, December 25, 2009

Creative Powerhouse, At It Again!

Hells yeah, I’m at it again. My creaivity is all sporadic, but it works in my favor, because it allows me to constantly make alterations to every part of what I’m doing. Each part solidifies when it’s perfect. It’s coming along nicely. Maverick Knights stories. RPG series. The second one. I’ve never really been content with it, as it stands. It seemed like filler, you know? Not enough to it. Yeah, that’s changed. The whole plot of it has changed, and it’s brilliant, if I do say so myself! Not one part of the series that I am not entirely satisfied with, now. Huge, HUGE mindfuck, this one.

 

Basically, at the end of the first game, we defeat Bachman and sever the link with the creation dimension, then escape just before the nexus between the two universes closes. I’m thinking the first one will end without the viewer even knowing whether or not we made it. Suspense! The second game opens on Earth, a dystopia where the Incubus Corporation rules with an iron fist. We’ll be following the plight of a revolutionary group. For much of the first part of the game, the Maverick Knights are never even mentioned. One may wonder if this is even the same series. Oh yes, you would be tempted to throw the game away in disgust, because it seems so irrelevant. But compelled to keep playing, because it is so awesome. When the Maverick Knights finally do make the scene, it is in a very different capacity. We’re like ninja secret agents. How awesome is that? At first, we’re just emerging from the shadows every once in awhile, to save the day, then vanishing again. But as we become more involved with the heroes of the revolution, what’s really going on is explained: We emerged from the other dimension, and returned to Earth. Over one thousand years later. Time flows differently, in different locations around the multiverse. In the time it took us to handle the whole situation, in the creation dimension, more than one thousand years passed on Earth. By that time, as one historian tells us, “You guys are legends!” ...we’re famous? “No, seriously, I mean like, legends. Santa Claus, the Easter Bunny, and the Maverick Knights. Nobody believes in you. There are stories about you, but they’re all regarded as myths, and have been dispelled for a long, long time, now.” And we’re annoyed by the irony that we, the Maverick Knights, are now an antiquated religion. The stories all involve us ascending to heaven, to challenge an invading race of demons. Shit that nobody could take seriously, in this futuristic, if dismal, world. Humanity basically had to start all over again, after the world was destroyed, and the account of what occurred had been utterly butchered. We learned of Earth’s situation, and the revolution, and decided to help, but also knew very well that it would be wise to stay off the Incubus Corporation’s radar. This installment basically involves us fighting and eventually overthrowing the Incubus Corporation, and learning of the real villains behind all of it: Lumina. We get rid of them, too, but their last attack turns the planet into a wasteland, paving the way for the third installment, where we leave to find another planet to live on.


Thursday, December 24, 2009

Ugh. Christmas Eve, and we've got 10 loads for the night. They could easily offer all but 3 of the people in our department VTO for the day. And of course, they didn't. I mean, I don't even give a flying fuck about the holiday, but I'd happily take the day off, and being that there's so little work and tomorrow is a holiday and all, it seems like it should be a natural conclusion: Who wants to stay home today? Oh, but we are working an adjusted shift tonight. 2:30-10:30. Which is retarded, especially for our department, because...again, little work. The point of the adjusted shift is to let people leave early for the holiday, right? Well, you know what would really help us get home early? Not having to work! And it would save you money, not having to pay us. Everybody wins! But hey, whatever. I'm sure there's...not so much a reason I don't understand, as a reason that makes no sense to me, because I have that pesky thinky organ in my head. As for how work's been, between the lack of room, the lack of equipment, and the influx of new people, I believe the technical term is straight up monkey balls. I need this three-day weekend, and then some.


Wednesday, December 23, 2009

Damn. Haven't heard from Becky in like three days. You okay, honey? I dunno if you haven't been able to get online, or if you didn't know I switched over to livejournal because Xanga was being all stupid. Either way, it's all right. I miss you! But I'll wait, to hear from you again.



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